THE IRON KNIGHT — REFERENCE REVIEW

30 images · tap any image to open it full size · the two sections at the top are the ones that need your eye

THE TRUCK EXTERIOR — needs your eye

Rebuilt to match the interior generation: short sloped aero hood, swept-back wraparound lamps, roof fairing, chassis side fairings. Chrome grille and twin stacks kept on purpose — the Knight's armour is derived from them.

B2-LOC-TRUCK
B2-LOC-TRUCK

CHARACTERS

Ray, the Iron Knight, the Iron Steed, June. Ray's face carries 9 shots.

A1-RAY-SHEET
A1-RAY-SHEET
A10-JUNE-SHEET
A10-JUNE-SHEET
A2-RAY-PORTRAIT
A2-RAY-PORTRAIT
A3-RAY-DETAIL
A3-RAY-DETAIL
A4-KNIGHT-SHEET
A4-KNIGHT-SHEET
A5-KNIGHT-PORTRAIT
A5-KNIGHT-PORTRAIT
A6-KNIGHT-DETAIL
A6-KNIGHT-DETAIL
A7-STEED-SHEET
A7-STEED-SHEET
A8-STEED-PORTRAIT
A8-STEED-PORTRAIT
A9-STEED-DETAIL
A9-STEED-DETAIL

PROPS

Every object that must survive a cut has its own reference.

D1-PROP-DRAWING
D1-PROP-DRAWING
D2-PROP-LANTERNS
D2-PROP-LANTERNS
D3-PROP-PHONE
D3-PROP-PHONE
D4-PROP-QUILT
D4-PROP-QUILT

LOCATIONS

Multi-angle plates so a place stays the same place across shots.

B3-LOC-HIGHWAY
B3-LOC-HIGHWAY
B4-LOC-RIDGE
B4-LOC-RIDGE
B5-LOC-HOUSE-STORY
B5-LOC-HOUSE-STORY
B6-LOC-HOUSE-REAL
B6-LOC-HOUSE-REAL

STORY-STATE VARIANTS

The same location under different light, so the arc reads.

C1-LOC-HIGHWAY-STORM
C1-LOC-HIGHWAY-STORM
C2-LOC-HIGHWAY-DAWN
C2-LOC-HIGHWAY-DAWN
C3-LOC-HOUSE-STORY-HERO-PREDAWN
C3-LOC-HOUSE-STORY-HERO-PREDAWN
C4-LOC-HOUSE-REAL-HERO-PREDAWN-DARK
C4-LOC-HOUSE-REAL-HERO-PREDAWN-DARK
C5-LOC-HOUSE-REAL-HERO-FIRSTLIGHT
C5-LOC-HOUSE-REAL-HERO-FIRSTLIGHT
C6-LOC-HOUSE-REAL-HERO-FULLDAWN-PORCH-OFF
C6-LOC-HOUSE-REAL-HERO-FULLDAWN-PORCH-OFF

EXTRAS

The storm giant, the living room, the drawing on the dash.

X1-GIANT-DESIGN
X1-GIANT-DESIGN
X2-LOC-LIVINGROOM
X2-LOC-LIVINGROOM
X3-PROP-DRAWING-ON-DASH
X3-PROP-DRAWING-ON-DASH

STYLE PLATES

Look-and-nothing-else references for the two worlds.

E1-STYLE-A-REF
E1-STYLE-A-REF
E2-STYLE-B-REF
E2-STYLE-B-REF